{R}R Dev Notes - Loop
Found total of 2 articles.
Loop Engineering, Chapter 2: The Six Primitives of Loop Engineering
Chapter 2 of the Loop Engineering blog series. If a loop is the engine, the six primitives are the parts. A teaser on automations, worktrees, skills, connectors (MCP), the maker/checker split, and external memory.
2026-06-16
Loop Engineering, Chapter 1: The Anatomy of an Agentic Loop
Chapter 1 of the Loop Engineering blog series. Every agentic system begins with a single loop. A teaser on the ReAct pattern, why a loop beats a fixed prompt chain, the arithmetic of per-step reliability, and the discipline of a verifiable stopping condition.
2026-06-15
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