{R}R Dev Notes - Loop


Found total of 2 articles.

Loop Engineering, Chapter 2: The Six Primitives of Loop Engineering

Chapter 2 of the Loop Engineering blog series. If a loop is the engine, the six primitives are the parts. A teaser on automations, worktrees, skills, connectors (MCP), the maker/checker split, and external memory.
2026-06-16

Loop Engineering, Chapter 1: The Anatomy of an Agentic Loop

Chapter 1 of the Loop Engineering blog series. Every agentic system begins with a single loop. A teaser on the ReAct pattern, why a loop beats a fixed prompt chain, the arithmetic of per-step reliability, and the discipline of a verifiable stopping condition.
2026-06-15